Devlog week1&2
Update summary
Progress going really slowly for the first two weeks.
Just finished the basic movement of player:
"WASD" keys to control movement, the charactor will face to the dirrection that moving foward to.
For this game I think it's better to change rotation when moving, so when player can consistently and intuitively see which dirrection of facing, and that would make the combat part better to understand later on.
"K" to make the charactor sprint, consuming energy that has been set on the top-left as green bar.
The green energy bar will also be used to do something else in the game (restore health, or block attack, not determined yet).
A health bar has also been set up, but not functional yet.
To be done next week:
Currently working on more assets of actions of player, including attacking, blocking, and dying, etc,.
As well as one or two enemies, which could be really hard to make them functioning.
Files
melee dungeon
More posts
- Devlog week?Oct 10, 2021
- Melee Dungeon Concept DevlogAug 29, 2021
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